Difference between revisions of "Scout"
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[[Image:Star_control_i_shofixti_scout_databank.png|thumb|Starship Databank Entry]] | [[Image:Star_control_i_shofixti_scout_databank.png|thumb|Starship Databank Entry]] | ||
− | The [[Shofixti]] [[Scout]] is a small, speedy ship, whose outwardly weak appearance masks a great and devastating power. | + | The [[Shofixti]] [[Scout]] is a small, speedy ship, whose outwardly weak appearance masks a weapon of great and devastating power. |
==Navigation== | ==Navigation== | ||
− | The Scout is a small, fast, maneuverable ship with excellent acceleration. Gravity wells do not affect it much, but collisions with asteroids can knock it wildly off-course. It is | + | The Scout is a small, fast, and maneuverable ship with excellent acceleration. Gravity wells do not affect it much, but collisions with asteroids can knock it wildly off-course. It is especially susceptible to the [[Chmmr]] [[Avatar]]'s tractor beam attack. |
==Armament== | ==Armament== | ||
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===Secondary=== | ===Secondary=== | ||
− | When faced with failure or defeat, each Scout vessel is equipped with a | + | When faced with failure or defeat, each Scout vessel is equipped with a [[Glory device]]: a powerful bomb capable of inflicting massive damage to an enemy vessel at close range. Unfortunately, detonating the Glory device is fatal to everyone aboard the Scout vessel when the device is activated. To prevent accidental activation, the secondary weapon must be pressed three times. A series of switches is visible in the melee screen so that pilots may see if the bomb is ready to detonate or not. |
==Tactical Overview== | ==Tactical Overview== | ||
− | Against a [[VUX]] [[Intruder]], this vessel is all but unstoppable. It can outrun the | + | Against a [[VUX]] [[Intruder]], this vessel is all but unstoppable. It can outrun the Intruder and its limpets, and the Scout's Energy Dart has a greater range than the Intruder's laser. Circle the enemy, raining fire upon it, until victory is yours. |
− | Against | + | Against many other ships, the Scout is pretty much a "dead man walking", but proper use of the Glory device can sap the strength of the enemy ship so that others may have an easier time destroying it. Ships with a small crew complement (either from battle damage or with a normally small crew complement) can instantly be killed with the Glory device. |
− | + | The Glory device is efficient against the [[Chmmr]] [[Avatar]] because it can destroy two [[zap-sat]]s if activated at short range. | |
[[Category:Ships]] | [[Category:Ships]] |
Revision as of 19:25, 30 September 2005
The Shofixti Scout is a small, speedy ship, whose outwardly weak appearance masks a weapon of great and devastating power.
The Scout is a small, fast, and maneuverable ship with excellent acceleration. Gravity wells do not affect it much, but collisions with asteroids can knock it wildly off-course. It is especially susceptible to the Chmmr Avatar's tractor beam attack.
Armament
Primary
The Scout is equipped with the Mendokusai Energy Dart, a weak, forward-firing projectile with a short-to-medium range and a fast firing rate. This is held in check by the puny combat batteries aboard the vessel.
Secondary
When faced with failure or defeat, each Scout vessel is equipped with a Glory device: a powerful bomb capable of inflicting massive damage to an enemy vessel at close range. Unfortunately, detonating the Glory device is fatal to everyone aboard the Scout vessel when the device is activated. To prevent accidental activation, the secondary weapon must be pressed three times. A series of switches is visible in the melee screen so that pilots may see if the bomb is ready to detonate or not.
Tactical Overview
Against a VUX Intruder, this vessel is all but unstoppable. It can outrun the Intruder and its limpets, and the Scout's Energy Dart has a greater range than the Intruder's laser. Circle the enemy, raining fire upon it, until victory is yours.
Against many other ships, the Scout is pretty much a "dead man walking", but proper use of the Glory device can sap the strength of the enemy ship so that others may have an easier time destroying it. Ships with a small crew complement (either from battle damage or with a normally small crew complement) can instantly be killed with the Glory device.
The Glory device is efficient against the Chmmr Avatar because it can destroy two zap-sats if activated at short range.