Difference between revisions of "Elvish Pillager's Crazy Mod"
Jump to navigation
Jump to search
Line 24: | Line 24: | ||
===Ship changes=== | ===Ship changes=== | ||
+ | *[[Arilou]] Wizard (former [[Skiff]]) | ||
+ | **Now has inertia | ||
+ | ** | ||
===Bugs=== | ===Bugs=== | ||
[[Category:Mods]] | [[Category:Mods]] |
Revision as of 13:36, 15 April 2007
This page is a stub. We encourage you to edit and improve it. |
Eli Dupree, alias Elvish Pillager, contributor at sprites and animation to Battle for Wesnoth, is also the creator of the first (and only, to this date) major mod of The Ur-Quan Masters, that changes all Super Melee ships and even some of its rules.
History
- Elvish Pillager's Crazy Mod 1.0.0 — posted on February 19, 2007, 01:18:04 am
- Elvish Pillager's Crazy Mod 1.0.1 — posted on February 19, 2007, 03:02:23 pm
- Elvish Pillager's Crazy Mod 1.0.2 — posted on February 19, 2007, 06:34:21 pm
- Elvish Pillager's Crazy Mod 1.1.0 — posted on February 22, 2007, 11:58:21 pm
- Elvish Pillager's Crazy Mod 1.2.0 — posted on March 03, 2007, 07:13:55 pm
- Elvish Pillager's Crazy Mod 1.2.1 — posted on March 04, 2007, 02:14:06 pm
- Elvish Pillager's Crazy Mod 1.3.0 — posted on March 14, 2007, 11:40:01 am
- Elvish Pillager's Crazy Mod 1.3.1 — posted on March 17, 2007, 04:04:40 pm
- Elvish Pillager's Crazy Mod 1.3.2 — posted on March 24, 2007, 01:13:56 pm
- Elvish Pillager's Crazy Mod 1.3.3 — posted on March 30, 2007, 11:01:06 pm
- Elvish Pillager's Crazy Mod 1.3.4 — posted on April 01, 2007, 09:47:31 pm (current version)
Gameplay
Rule changes
- 14 planets at once instead of just one (half of the arena is covered with them, the other half is empty)
- 10 asteroids that sometimes home randomly in one of the players, annoying him (they don't home in the AI player).
- 30 ships per team instead of just 14.