Difference between revisions of "Talk:Deep Space"

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:I'm torn on this one. It is technically a place - in-game melee battles from encounters in hyperspace happen here. I see this article more as an attempt to explain an in-game term, rather than inventing a neologism for a game phenomenon (like "Zoom level"). But I can see the argument for it being to crufty - the information could be placed into a larger article that covers encounters, melees, and/or combat. --[[User:Fyzixfighter|Fyzixfighter]] 06:27, 2 June 2007 (CEST)
 
:I'm torn on this one. It is technically a place - in-game melee battles from encounters in hyperspace happen here. I see this article more as an attempt to explain an in-game term, rather than inventing a neologism for a game phenomenon (like "Zoom level"). But I can see the argument for it being to crufty - the information could be placed into a larger article that covers encounters, melees, and/or combat. --[[User:Fyzixfighter|Fyzixfighter]] 06:27, 2 June 2007 (CEST)
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::I agree. A big page with all the game mechanics is the best. See also [[Talk:Zoom level]].

Revision as of 17:29, 3 June 2007

Proposal for deletion: article has no value to the reader. — SvdB 02:32, 2 June 2007 (CEST)

I'm torn on this one. It is technically a place - in-game melee battles from encounters in hyperspace happen here. I see this article more as an attempt to explain an in-game term, rather than inventing a neologism for a game phenomenon (like "Zoom level"). But I can see the argument for it being to crufty - the information could be placed into a larger article that covers encounters, melees, and/or combat. --Fyzixfighter 06:27, 2 June 2007 (CEST)
I agree. A big page with all the game mechanics is the best. See also Talk:Zoom level.