Difference between revisions of "Template:ShipBox"

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(added unit for speed)
(trying different layout to include refire rate)
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{|style="margin:1em 0px 1em 1em; " border=1 align=center width=95% class="wikitable" cellspacing=1|
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{|style="margin:1em 0px 1em 1em; " border=1 align=center width=100% class="wikitable" cellspacing=1|
 
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{| border=0 align=center width=100% class="wikitable" cellspacing=1 cellpadding=1
 
{| border=0 align=center width=100% class="wikitable" cellspacing=1 cellpadding=1
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{|style="background:#efefef;" border=0 align=center width=100% cellspacing=2 cellpadding=1|
 
{|style="background:#efefef;" border=0 align=center width=100% cellspacing=2 cellpadding=1|
| style="text-align:right" width=20%|'''Crew:'''
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| style="text-align:left" width=66%|'''Crew:''' {{{crew}}}
| style="text-align:left" width=30%| {{{crew}}}
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| style="text-align:left" width=34%|'''[[Table of ship values|Value]]:''' {{{value}}} pts
| style="text-align:right" width=27%|'''[[Table of ship values|Value]]:'''
 
| style="text-align:left" width=23%| {{{value}}} pts
 
 
|-
 
|-
| style="text-align:right" width=20%|'''Battery:'''
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| style="text-align:left" width=66%|'''Battery:''' {{{batt}}}
| style="text-align:left" width=30%| {{{batt}}}
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| style="text-align:left" width=34%|'''Energy Regeneration:''' {{{regen}}} units/[[Super Melee#Frame rate|frame]]
| style="text-align:right" width=27%|'''Energy Regeneration:'''
 
| style="text-align:left" width=23%| {{{regen}}} units/[[Super Melee#Frame rate|frame]]
 
 
|}
 
|}
 
|-
 
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{|style="background:#efefef;" border=0 align=center width=100% cellspacing=2 cellpadding=1|
 
{|style="background:#efefef;" border=0 align=center width=100% cellspacing=2 cellpadding=1|
| style="text-align:right" width=20% | '''[[#Primary|Primary]]:'''
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| style="text-align:left" width=38% | '''[[#Primary|Primary]]:''' {{{primary}}}
| style="text-align:left" width=30%| {{{primary}}}
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| style="text-align:left" width=28% | '''Refire:''' {{{prim-rate}}} shots/[[Super Melee#Frame rate|frame]]
| style="text-align:right" width=27%| '''Energy cost:'''
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| style="text-align:left" width=34%| '''Energy use:''' {{{prim-cost}}} units
| style="text-align:left" width=23%| {{{prim-cost}}} units
 
 
|-
 
|-
| style="text-align:right" width=20%| '''[[#Secondary|Secondary]]:'''
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| style="text-align:left" width=38%| '''[[#Secondary|Secondary]]:''' {{{secondary}}}
| style="text-align:left" width=30%| {{{secondary}}}
+
| style="text-align:left" width=28%| '''Refire:''' {{{sec-rate}}} shots/[[Super Melee#Frame rate|frame]]
| style="text-align:right" width=27%| '''Energy cost:'''
+
| style="text-align:left" width=34%| '''Energy use:''' {{{sec-cost}}} units
| style="text-align:left" width=23%| {{{sec-cost}}} units
 
 
|}
 
|}
 
|-
 
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|
 
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{|style="background:#efefef;" border=0 align=center width=100% cellspacing=2 cellpadding=1|
 
{|style="background:#efefef;" border=0 align=center width=100% cellspacing=2 cellpadding=1|
| style="text-align:right" width=20%| '''Max speed:'''
+
| style="text-align:left" width=66%| '''Max speed:''' {{{speed}}} [[Super Melee#World units|world units]]/[[Super Melee#Frame rate|frame]]
| style="text-align:left" width=30%| {{{speed}}} [[Super Melee#World units|world units]]/[[Super Melee#Frame rate|frame]]
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| style="text-align:left" width=33%| '''Turn rate:''' {{{turn}}} [[Super Melee#Facing|facings]]/[[Super Melee#Frame rate|frame]]
| style="text-align:right" width=27%| '''Turn rate:'''
 
| style="text-align:left" width=23%| {{{turn}}} [[Super Melee#Facing|facings]]/[[Super Melee#Frame rate|frame]]
 
 
|-
 
|-
| style="text-align:right" width=20%| '''Acceleration:'''
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| style="text-align:left" width=66%| '''Acceleration:''' {{{accel}}} units/[[Super Melee#Frame rate|frame]]
| style="text-align:left" width=30%| {{{accel}}} units/[[Super Melee#Frame rate|frame]]
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| style="text-align:left" width=33%| '''Mass:''' {{{mass}}}
| style="text-align:right" width=27%| '''Mass:'''
 
| style="text-align:left" width=23%| {{{mass}}}
 
 
|}
 
|}
 
|}
 
|}

Revision as of 02:43, 13 June 2007

[[Image:{{{image}}}|160px|center]] [[{{{race}}}]] ShipBox
Basic stats
Crew: {{{crew}}} Value: {{{value}}} pts
Battery: {{{batt}}} Energy Regeneration: {{{regen}}} units/frame
Weaponry
Primary: {{{primary}}} Refire: {{{prim-rate}}} shots/frame Energy use: {{{prim-cost}}} units
Secondary: {{{secondary}}} Refire: {{{sec-rate}}} shots/frame Energy use: {{{sec-cost}}} units
Navigation
Max speed: {{{speed}}} world units/frame Turn rate: {{{turn}}} facings/frame
Acceleration: {{{accel}}} units/frame Mass: {{{mass}}}