Talk:Timeline
I have tried to put in only the dates that are historically important, not those that made the historical event possible. So no "Technique of cloning perfected", but only "First Androsynth created".
If the list grows large it may be useful to give the dates of specific types of events a different colour. Like all events directly relating to humanity. - Svdb 06:19, 3 Sep 2004 (CEST)
Plans to attack Earth?
I must have missed something - I didn't notice in anything specific I've read that the Ur-Quan made plans to attack Earth, or at least Earth in particular. I was under the impression that they more or less just swept into the quadrant and subjugated every race they encountered.
- From the SC2 manual:
- "As early as 1940, the Ur-Quan began to formulate` sinister schemes to attack Earth. Other aliens, meanwhile, benign species that wished only peace, lay plans to warn Earthlings of the Ur-Quan threat."
- The Ur-Quan enslave every race they encounter, but they don't always have an easy time doing so. They do need to use some strategy.
- — SvdB 15:18, 19 Sep 2005 (CEST)
Category placement
Is Category:Game mechanics really the right category for this? In my mind I don't see this as either hints or description of the internal workings of the game like the other entries in this category. Perhaps a better and more useful category would be "Historical Background" or "History" or something similar, where we could include entries of important historical events and the category "background characters." Thoughts? --Fyzixfighter 21:56, 11 Nov 2005 (CET)
- I was struggling with how to categorise this one, but I didn't really want to create a new category about the history when I already made historical articles part of their racial categories. I suppose we could make a new History category and go cat-sorting other historical articles, but I'm not really sure that's such a good idea. I stuck it in Game mechanics because it explains the background of the game's timeline, but this is a Wiki, so everything's subject to change. --Phoenix (t) 23:56, 11 Nov 2005 (CET)
- Nothing wrong with articles being in more than one category. Of course we don't want the categories to get out of hand, but I think some kind of general backstory category would be useful. Let's just wait and see how everything else works out (maybe it'll grow on me). On one hand, I think that we would be trying to maximize the number of categorized articles (i.e. all of them) with the minimum number of categories. On the other hand, the categories are tools to organize and link different articles. I'm impressed by the work you've done already to categorize the articles. We can always redefine the category criteria (or even edit the articles) later on to include these hard to categorize articles. I'd say if there's any that we can't readily categorize, leave them until end or at least make note of them somehow when including them in a category (like here on the talk page). --Fyzixfighter 00:50, 12 Nov 2005 (CET)
- Thanks, and you've done an incredible job as well. Yeah, if we include a couple of articles outside of what we previously defined in the category text, we can simply expand the category definition. Game mechanics could be expanded to include background details like the timeline... --Phoenix (t) 19:10, 14 Nov 2005 (CET)
- Nothing wrong with articles being in more than one category. Of course we don't want the categories to get out of hand, but I think some kind of general backstory category would be useful. Let's just wait and see how everything else works out (maybe it'll grow on me). On one hand, I think that we would be trying to maximize the number of categorized articles (i.e. all of them) with the minimum number of categories. On the other hand, the categories are tools to organize and link different articles. I'm impressed by the work you've done already to categorize the articles. We can always redefine the category criteria (or even edit the articles) later on to include these hard to categorize articles. I'd say if there's any that we can't readily categorize, leave them until end or at least make note of them somehow when including them in a category (like here on the talk page). --Fyzixfighter 00:50, 12 Nov 2005 (CET)