User:Phoenix: Difference between revisions

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[[Image:Kzer-ZaComm.png|frame|I like to hold fuzzy little animals and give them huggie-wuggies.]]
==Phoenix in brief==
==Phoenix in brief==
I have been a fan of [[Star Control I]] and [[Star Control II]] since 1992. I am new to the world of Wiki, but this is the perfect subject for me in which to contribute. I am currently a tech writer in the software development field and I live in Toronto, Ontario, Canada.


I have been a fan of Star Control I and Star Control II since 1992. I am new to the world of Wiki, but this is the perfect subject for me in which to contribute. I am currently a tech writer in the software development field (with an electrical engineering background), so hopefully my writing and editing skills will overcome my Wiki-ineptitude.
I don't remember too much of the history and storylines, therefore, I will tend to contribute more to the tactical articles than the storyline articles. I will also try to edit and copyedit content as I see them.


I currently live in Toronto, Ontario, Canada.
I'm also on Wikipedia (as [[Wikipedia:User:Deathphoenix|Deathphoenix]]).
 
The Ultronomicon currently consists of {{NUMBEROFARTICLES}} articles.


==Favourite ships==
==Favourite ships==
In general, I favour fast, mobile ships with medium- to long-range weaponry.
===Star Control I===
[[Shofixti]] [[Scout]] & [[Arilou]] [[Skiff]]


In general, I favour fast, mobile ships with medium to long range weaponry.
In [[Star Control I]], I usually played the [[Alliance of Free Stars|Alliance]] when in Melee mode, where I chose the [[Shofixti]] [[Scout]] as a kamikaze sacrifice to fight the computer enemy before choosing the real counter-attacker. Eventually, I could kill more ships before having to use the [[Glory device]], and the [[Scout]] became my ship of choice.


===[[Star Control I]]===
I liked playing the [[Arilou]] [[Skiff]] because of the cheap planet-hugging tactic. I could also defeat the [[Mycon]] [[Podship]] with relative ease - something I could not readily accomplish with the [[Scout]].


[[Shofixti]] [[Scout]] & [[Arilou]] [[Skiff]]
===Star Control II===
[[Supox]] [[Blade]] & [[Spathi]] [[Eluder]]
 
In [[Star Control II]], I found that the mobility of the [[Supox]] [[Blade]] was a huge boon against the greatly improved computer AI. I could also readily defeat my brother, who favoured using larger ships. The computer AI could easily be fooled by a strafing run or full charge-reverse charge manoeuvre.


In [[Star Control I]], I usually played the [[Alliance of Free Stars]] in the Melee mode, where I chose the [[Shofixti]] [[Scout]] as a sacrificial lamb to fight the computer enemy before choosing the real counter-attacker. Eventually, I could kill more ships before having to use the [[Glory device]], and the [[Scout]] became my ship of choice.
I didn't usually play the [[Hierarchy]] ships in [[Star Control I]] because of the general lack of mobility of their ships, but after using Captain [[Fwiffo]]'s specially modified, super-efficient, mass-destruction-oriented starship (which could lay siege to an entire planetary system if he so chose), I began to appreciate the near-invincibility of the [[Eluder]] against the [[Ur-Quan]] [[Kzer-Za]] and [[Kohr-Ah]] ships. The great mobility and B.U.T.T. missiles made this a very effective ship.


I liked playing the [[Arilou]] [[Skiff]] because of the cheap planet-hugging tactic. I could also defeat the [[Mycon]] [[Podship]] with relative ease - something I could not readily accomplish with the [[Shofixti]] [[Scout]].
==Bookmarks==
{|
|valign="top" width=33%|
*[[User:Phoenix/Sandbox|/Sandbox]]
*[[User:Phoenix/Scrapbook|/Scrapbook]]
*[[User:Phoenix/Category directory|/Category directory]]
*[[Special:Uncategorizedpages]]
*[[Template:Starstub]] ([[Special:Whatlinkshere/Template:Starstub|articles]])
|valign="top" width=67%|
*[[Ultronomicon:Community Portal]] [[Ultronomicon talk:Community Portal|(t)]]
*[[Ultronomicon:Templates]]
*[[Ultronomicon:Manual of Style]] [[Ultronomicon_talk:Manual of Style|(t)]]
*[[Ultronomicon:Game events]] [[Ultronomicon_talk:Game events|(t)]]
|}


===[[Star Control II]]===
==Star system categorising==
*[[RU]]s
*[[Biological data unit]]
*[[Centauri]]
**[[Beta Centauri]]
<nowiki>It yields a total of 3377 [[RU]]s and 92 [[biological data unit]]s.{{ref|1}}</nowiki><br>
<nowiki>==Notes and references==</nowiki><br>
<nowiki>{{note|1}} ''[[Role Playing Resource Guide]], pg. 8''</nowiki>


[[Supox]] [[Blade]] & [[Spathi]] [[Eluder]]
==Work in progress==
*[[Toys For Bob]] - <s>wikify</s>
*[[Shofixti]] - <s>copyedit</s>, <s>update</s>, <s>headings</s>, details
*[[Scout]] - <s>copyedit</s>, <s>update</s>, <s>basic tactics</s>, tactics
*[[Yehat]]
**[[Yehat Rebellion]] - <s>expand</s>
**[[Yehat Rebels]] - <s>draft</s>
***[[Zeep-Zeep Clan]] - <s>draft</s>
***[[Veep-Kreep Clan]] - <s>draft</s>
**[[Yehat Royalists]] - <s>draft</s>
***[[Feep-Eeep Clan]] - <s>draft</s>
**[[High Perch of Caer Zeep-Reep]] - <s>draft</s>
**[[Terminator]]
*[[Pkunk]]
**[[Braky Girdy the First]] - <s>create</s>
**[[Fury]]
*[[Arilou Lalee'lay]] - copyedit, update, details
*[[Skiff]] - copyedit, tactics
*[[Spathi]] - copyedit, update, details
*[[Eluder]] - copyedit, tactics


In [[Star Control II]], I simply found that the mobility of the [[Supox]] [[Blade]] to be a huge boon against the greatly improved computer AI. I could also readily defeat my brother, who favoured using larger ships. The computer AI could easily be fooled by a strafing run or full charge-reverse charge manoeuvre.
==Undocumented templates==
<!-- <nowiki>
{{subst:User:Phoenix/template|_}}
</nowiki> -->
*<nowiki>{{</nowiki>[[Template:RaceBox|RaceBox]]<nowiki>}}</nowiki>
*<nowiki>{{</nowiki>[[Template:ShipBox|ShipBox]]<nowiki>}}</nowiki>


I didn't usually play the [[Hierarchy]] ships in [[Star Control I]] because of the general lack of mobility of ships, but after using Captain [[Fwiffo]]'s specially modified, super-efficient, mass-destruction-oriented starship (which could lay siege to an entire planetary system if he so chose), I really appreciated the near-invincibility of the [[Eluder]] against the [[Ur-Quan]] [[Kzer-Za]] and [[Kohr-Ah]] ships. The extreme mobility and B.U.T.T. missiles made this a very effective ship.
==Cut & paste==
'''Style guide-related edit summaries'''
*<nowiki>Fix race box consistency (see [[Ultronomicon:Manual of Style]])</nowiki>
*<nowiki>Fix player-determined names (see [[Ultronomicon:Manual of Style]])</nowiki>
*<nowiki>Fix race/ship capitalisation (see [[Ultronomicon:Manual of Style]])</nowiki>

Latest revision as of 17:28, 31 October 2007

I like to hold fuzzy little animals and give them huggie-wuggies.

Phoenix in brief

I have been a fan of Star Control I and Star Control II since 1992. I am new to the world of Wiki, but this is the perfect subject for me in which to contribute. I am currently a tech writer in the software development field and I live in Toronto, Ontario, Canada.

I don't remember too much of the history and storylines, therefore, I will tend to contribute more to the tactical articles than the storyline articles. I will also try to edit and copyedit content as I see them.

I'm also on Wikipedia (as Deathphoenix).

The Ultronomicon currently consists of 582 articles.

Favourite ships

In general, I favour fast, mobile ships with medium- to long-range weaponry.

Star Control I

Shofixti Scout & Arilou Skiff

In Star Control I, I usually played the Alliance when in Melee mode, where I chose the Shofixti Scout as a kamikaze sacrifice to fight the computer enemy before choosing the real counter-attacker. Eventually, I could kill more ships before having to use the Glory device, and the Scout became my ship of choice.

I liked playing the Arilou Skiff because of the cheap planet-hugging tactic. I could also defeat the Mycon Podship with relative ease - something I could not readily accomplish with the Scout.

Star Control II

Supox Blade & Spathi Eluder

In Star Control II, I found that the mobility of the Supox Blade was a huge boon against the greatly improved computer AI. I could also readily defeat my brother, who favoured using larger ships. The computer AI could easily be fooled by a strafing run or full charge-reverse charge manoeuvre.

I didn't usually play the Hierarchy ships in Star Control I because of the general lack of mobility of their ships, but after using Captain Fwiffo's specially modified, super-efficient, mass-destruction-oriented starship (which could lay siege to an entire planetary system if he so chose), I began to appreciate the near-invincibility of the Eluder against the Ur-Quan Kzer-Za and Kohr-Ah ships. The great mobility and B.U.T.T. missiles made this a very effective ship.

Bookmarks

Star system categorising

It yields a total of 3377 [[RU]]s and 92 [[biological data unit]]s.{{ref|1}}
==Notes and references==
{{note|1}} ''[[Role Playing Resource Guide]], pg. 8''

Work in progress

Undocumented templates

Cut & paste

Style guide-related edit summaries

  • Fix race box consistency (see [[Ultronomicon:Manual of Style]])
  • Fix player-determined names (see [[Ultronomicon:Manual of Style]])
  • Fix race/ship capitalisation (see [[Ultronomicon:Manual of Style]])